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Werewolf Character Creation
 



The following character creation rules should be used when making a character for this chat. This guide has been written to ensure that all characters are appropriate for both the theme and rules of this chat. Rules for character creation start on page 96 of Werewolf: the Apocalypse. If you have questions regarding character creation or character concepts, please contact a storyteller for assistance. 

 




Campaign Source Books





All information found in Werewolf campaign books and supplements take precedence over information found in other books. All game rules are taken from the revised edition, unless no suitable alternative can be found. All players need a copy of Werewolf: the Apocalypse to play in this venue – all other Werewolf books are strictly optional. If you wish to use material from an optional source book, you must possess a legal copy of the book. In all cases storyteller judgment and chat rules take precedence over rules printed in any source book.


Material Restrictions Key

 



All material on this chat has been carefully balanced and considered for the fun and enjoyment of all players. No material has been banned or restricted for an arbitrary reason. This chat uses three levels of restriction.




Allowed: Material that is allowed may be used freely and without any sort of storyteller permission beyond normal storyteller prerogative. 




Restricted: Material that is restricted requires extensive reasoning and a submitted character background for approval and use. Storytellers may choose to disallow any restricted material without explanation (though an explanation will usually be given).




Banned: Material that is banned is unsuitable either for online play or the venue itself. No players may use banned material. 




Step One: Concept




The first thing you must consider when creating a character is your character concept. You should be able to express your character concept in a few words or a short phrase at most. This is the idea that you will build the rest of your character around, so take your time thinking of a concept. If you have trouble thinking of a concept, please see our concept page or contact a storyteller for assistance.




Next you must choose your breed, auspice and tribe. This selection should be informed by your concept, or vice versa. Storytellers reserve the right to disallow any combination of breed, tribe, or auspice as it relates to your concept. 




Restrictions 
The following breeds and tribes have been restricted on this chat.


  • 

Lupus: Restricted (All Lupus characters are required a submitted background for approval). 




  • Metis: All metis characters must have a metis deformity that is listed in a Werewolf rulebook. No custom deformities will be sanctioned.




  • Silver Fangs: Restricted (All Silver Fang characters require a submitted background for approval, this background MUST detail lineage).




  • Stargazers: Restricted (Gazer submissions require a submitted background for approval.)


  • Camps: Banned




Step Two: Select Attributes




Select your attributes as befitting your concept and breed. Please note that no character may begin with an attribute of 5 and no more than two attributes at 4. Remember to record any applicable specialties in the proper area. 






Step Three: Select Abilities

 




Select your abilities as befitting your concept and breed. Please note that no ability can be higher than 3 without spending freebie points. No character may begin with an ability higher than 4 at character creation. 




Combat abilities (combination of Brawl, Dodge, Melee, Firearms) are capped at 6 dots at character creation. More rarely, a max of 7 dots MIGHT be granted due to background justification or to support certain unique concepts, at ST discretion. 




Restrictions
 




The following material has been restricted on this chat. Please note that you may not possess any ability not found in the Werewolf core books (such as Awareness of Kenning). In addition, any ability outside the realm of common sense will not be allowed (such as a Bone Gnawer with Finance 4 or a Lupus with Computer 3).


  • Demolitions: Restricted. 



  • Garou Lore: All garou characters start with one free dot of Garou lore. 



  • Kailindo: Restricted.


  • Klaive Dueling: Restricted. 



  • Poisons: Restricted. 



  • Wyrm Lore: Restricted. 




Step Four: Select Advantages




Select your advantages (backgrounds, gifts, and renown) as befitting your concept, auspice, breed, and tribe. Please note that some backgrounds are restricted by tribe and that your starting renown is determined by your auspice. No character may start with a camp gift as his tribal gift. 




Restrictions




The following material has been restricted on this chat. Please note that any background that does not fit your concept or is beyond the bounds of common sense will not be allowed. 




  • Clout: Restricted (submitted background required) and capped at 3 for all characters. 



  • Fate: Banned. 



  • Fetish: Fetish is capped at 1 for character creation. All weapon fetishes and high powered items are not allowed at character creation and must be earned in game. 



  • Influence: Influenced is capped for garou at 5 - permanent rage rating. The Curse tends to make it difficult to forge strong influence over any mortal endeavor. 



  • Numen: Restricted (submitted background required) and capped at 3 for all characters. 



  • Pure Breed: All characters with pure breed higher than 1 must submit a background detailing their family history before sanctioning. Pure breed is capped at 3 for any tribe except Silver Fangs. 



  • Spirit Heritage: Restricted (submitted background required) and capped at 3 for all characters. 



  • Touched: Banned. 




Step Five: Finishing Touches


Record your starting rage, gnosis, willpower and rank. These are determined by your auspice, breed, and tribe respectively. Maximum starting rage, gnosis, and willpower are capped at 6 at character creation. Spend your freebie points as best befits your character concept. 


 




Merit and Flaw Restrictions




The following merits and flaws have been restricted or banned in this venue. For ease of reference merits and flaws have been listed by book. Please note that any merits or flaws outside the realm of common sense or game balance will not be sanctioned, even if they are otherwise not on this list. In cases where merits or flaws are listed in multiple books, the version found in any Werewolf book always trumps the non-Werewolf material. 

 




Werewolf: the Apocalypse Books



Note: All merits and flaws that pertain to the use of changing forms, spending rage, or with the umbra are banned for kinfolk. 




Book of Auspices


The following merits and flaws are either restricted or banned on this chat. 



Restricted: Combat Expertise, Hubris, Scarred 

 




Book of the City 
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: Moon-paint 
 



Banned: City-Panic 

 




Croatan Song


This book is banned from player use.
All merits and flaws from this book are banned on this chat. 

 




Players Guide to the Garou
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: Amnesia, Daredevil, Fair Glabro, Huge Size, Iron Will, True Love 
 



Banned: Dark Fate, Elder’s Favor, True Faith, Taint of Corruption, Twisted Upbringing, Wolf Years 

 




Players Guide to the Changing Breeds


This book is banned from player use. 
All merits and flaws from this book are banned on this chat. 

 




Rage Across the Heavens


This book is banned from player use at this time.
 All merits and flaws from this book are banned on this chat. 

 




Tribebook: Black Furies (Revised) 
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: Infertile, Unusually Fertile 
 



Banned: Caern Child, Camp Affinity/Enmity 

 




Tribebook: Bone Gnawers (Revised) 
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: Lost Homid, Struggling 
 



Banned: Jackal’s Blood, Ratkin Buddies 

 




Tribebook: Children of Gaia (Revised) 
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: Supporter, Vegan, Ahimsa 
 



Banned: Docile 

 




Tribebook: Get of Fenris (Revised) 
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: Gregarious 
 



Banned: Wotan’s Curse 

 




Tribebook: Glass Walker (Revised)
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: N/A 
 



Banned: N/A 

 




Tribebook: Fianna (Revised) 
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: Second Sight, Seldom Sleeps 

 




Tribebook: Red Talons (Revised) 
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: Human Attention 
 



Banned: Winter Garou 

 




Tribebook: Shadow Lords (Revised) 
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: Thunder’s Child. Mentor/Feared Mentor 

 




Tribebook: Silent Striders (Revised) 
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: Ghost Sight 
 



Banned: Gift of Wepauwet 

 




Tribebook: Silver Fangs (Revised) 
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: Notable Heritage 

 




Tribebook: Stargazers (Revised) 
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: Tranquil Soul 

 




Tribebook: Uktena (Revised) 
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: N/A 
 



Banned: N/A 

 




Tribebook: Wendigo (Revised) (Not Avilable without ST approval)
 



The following merits and flaws are either restricted or banned on this chat.



Restricted: N/A



Banned: N/A




Non Werewolf: the Apocalypse Books 
 



All merits and flaws from non Werewolf: the Apocalypse books are banned on this chat. Please use merits and flaws only from Werewolf: the Apocalypse books.

Kinfolk Character Creation

The following character creation rules should be used when making a character for this chat. This guide has been written to ensure that all characters are appropriate for both the theme and rules of this chat. Rules for character creation start on page 47. If you have questions regarding character creation or character concepts, please contact a storyteller for assistance. 




Campaign Source Books 




All information found in Werewolf campaign books and supplements take precedence over information found in other books. All game rules are taken from the revised edition, unless no suitable alternative can be found. All players need a copy of Kinfolk: Unsung Heroes to play in this venue – all other Werewolf books are strictly optional. If you wish to use material from an optional source book, you must possess a legal copy of the book. In all cases storyteller judgment and chat rules take precedence over rules printed in any source book. 




Material Restrictions Key 





All material on this chat has been carefully balanced and considered for the fun and enjoyment of all players. No material has been banned or restricted for an arbitrary reason.


This chat uses three levels of restriction. 

 


Allowed: Material that is allowed may be used freely and without any sort of storyteller permission beyond normal storyteller prerogative. 
 



Restricted: Material that is restricted requires extensive reasoning and a submitted character background for approval and use. Storytellers may choose to disallow any restricted material without explanation (though an explanation will usually be given). 



Banned: Material that is banned is unsuitable either for online play or the venue itself. No players may use banned material. 




Step One: Concept



As of today, 12/31/08, there will be NO "lost" concepts. No lost kin, semi-lost kin, or anything of that ilk. 




Also banned, in case it hasn't been said before, are the kin-mage concepts. Sorry folks, they will not be allowed here. 


The first thing you must consider when creating a character is your character concept. You should be able to express your character concept in a few words or a short phrase at most. This is the idea that you will build the rest of your character around, so take your time thinking of a concept. If you have trouble thinking of a concept, please see our concept page or contact a storyteller for assistance. 




Next you must choose your tribe. This selection should be informed by your concept, or vice versa. Storytellers reserve the right to disallow any combination of tribe and concept. 




Restrictions 
 



The following material has been restricted on this chat. 




  • Lupus: Banned 



  • Red Talons: Banned 



  • Silver Fangs: Restricted (All Silver Fang characters require a submitted background for approval). 





Step Two: Select Attributes




Select your attributes as befitting your concept and breed. Please note that no character may begin with an attribute of 5 and no more than one attribute at 4. Remember to record any applicable specialties in the proper area. 




Step Three: Select Abilities


Select your abilities as befitting your concept and tribe. Please note that no ability can be higher than 3 without spending freebie points. No character may begin with an ability higher than 4 at character creation. 

Combat abilities (combination of Brawl, Dodge, Melee, Firearms) are capped at 6 dots at character creation. More rarely, a max of 7 dots MIGHT be granted due to background justification or to support certain unique concepts, at ST discretion. 




Restrictions


As of today, 12/31/08, there will be NO "lost" concepts. No lost kin, semi-lost kin, or anything of that ilk. 

Also banned, in case it hasn't been said before, are the kin-mage concepts. Sorry folks, they will not be allowed here. 


The following material has been restricted on this chat. Please note that you may not possess any ability not found in the Werewolf core books (such as Awareness of Kenning). In addition, any ability outside the realm of common sense will not be allowed (such as a Bone Gnawer with Finance 4 or a Lupus with Computer 3). 




  • Demolitions: Restricted. 



  • Garou Lore: All kinfolk characters start with one free dot of Garou lore. If you are a fera kinfolk, you instead start with one free dot of Fera lore. 



  • Poisons: Restricted. 



  • Wyrm Lore: Restricted. 



  • Equipment: Capped at 2 during character creation. 



  • Favors: Banned during character creation. 



  • Influence: Capped at 5 but all influences need to be explained in background as well in a history of how they were gained. Any more then five must be earned in character. 



  • Numen: Restricted (submitted background required) and capped at 2 for all characters. 



  • Pure Breed: All characters with pure breed higher than 1 must submit a background detailing their family history before sanctioning. Pure breed is capped at 3 for any tribe except Silver Fangs. 



  • Renown: Banned at character creation. 



  • Spirit Heritage: Kinfolk may not take this background. 




Step Five: Finishing Touches


Record your starting Willpower (3), which is capped at 5 at character creation. Spend your freebie points as best befits your character concept. 




Merit and Flaw Restrictions 

 




The following merits and flaws have been restricted or banned in this venue. For ease of reference merits and flaws have been listed by book. Please note that any merits or flaws outside the realm of common sense or game balance will not be sanctioned, even if they are otherwise not on this list. In cases where merits or flaws are listed in multiple books, the version found in any Werewolf book always trumps the non-Werewolf material. 

 




Werewolf: the Apocalypse Books


All merits and flaws that pertain to the use of changing forms, spending rage, or with the umbra are banned for kinfolk. 

 




Book of Auspices


All merits and flaws from this book are banned on this chat. 

 




Book of the City


All merits and flaws from this book are banned on this chat. 

 




Croatan Song


All merits and flaws from this book are banned on this chat. 

 




Kinfolk: Unsung Heroes 
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: Barren/Sterile, Gall, Gnosis 
 



Banned: Fetish, Supernatural Kinfolk, Wyrm-Tainted 

 




Players Guide to the Garou 
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: Amnesia, Gall, Gnosis, Iron Will, True Love 
 



Banned: Dark Fate, Elder’s Favor, True Faith, Taint of Corruption, Twisted Upbringing, Wolf Years 

 




Players Guide to the Changing Breeds 
 



All merits and flaws from this book are banned on this chat. 

 




Rage Across the Heavens 
 



All merits and flaws from this book are banned on this chat. 

 




Tribe book: Black Furies (Revised) 
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: Infertile, Unusually Fertile 
 



Banned: Caern Child, Camp Affinity/Enmity 

 




Tribebook: Bone Gnawers (Revised) 
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: Lost Homid, Struggling 
 



Banned: Jackal’s Blood, Ratkin Buddies 

 




Tribebook: Children of Gaia (Revised) 
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: Supporter, Vegan, Ahimsa 
 



Banned: Docile 

 




Tribebook: Get of Fenris (Revised)


The following merits and flaws are either restricted or banned on this chat. 



Restricted: Gregarious 
 



Banned: Wotan’s Curse 

 




Tribebook: Glass Walker (Revised) 
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: N/A 
 



Banned: N/A 

 




Tribebook: Fianna (Revised) 
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: Second Sight, Seldom Sleeps 

 




Tribebook: Red Talons (Revised) 
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: Human Attention 
 



Banned: Winter Garou 

 




Tribebook: Shadow Lords (Revised) 
 



The following merits and flaws are either restricted or banned on this chat. 



Restricted: Thunder’s Child. Mentor/Feared Mentor 




Tribebook: Silent Striders (Revised)


The following merits and flaws are either restricted or banned on this chat. 



Restricted: Ghost Sight 



Banned: Gift of Wepauwet




Tribebook: Silver Fangs (Revised)


The following merits and flaws are either restricted or banned on this chat. 



Restricted: Notable Heritage 




Tribebook: Stargazers (Revised)


The following merits and flaws are either restricted or banned on this chat. 



Restricted: Tranquil Soul 




Tribebook: Uktena (Revised)


The following merits and flaws are either restricted or banned on this chat. 



Restricted: N/A 



Banned: N/A 




Tribebook: Wendigo (Revised)


The following merits and flaws are either restricted or banned on this chat. 



Banned: Drama Queen 




Non Werewolf: the Apocalypse Books



All merits and flaws from non Werewolf: the Apocalypse books are banned on this chat. Please use merits and flaws only from Werewolf: the Apocalypse books.


Werewolf Setting

Werewolf HouseRules

Elders

Packs of the City

Werewolf characters

Kinfolk characters











Portions of this material are copyrights and trademarks of CCP hf., and are used with permission. All rights reserved.
For more information please visit http://www.white-wolf.com